NotEnoughMoneyItem

How to use and define NotEnoughMoneyItem speeches.


The NotEnoughMoneyItem determines what the player will be prompted with when they don't have enough money remaining to add a higher amount of the chosen Item to their basket. This is only the case when at least 1 of this Item was added to the basket.


Just like IntroText and any other Seller Class Speeches, NotEnoughMoneyItem allows you to define multiple entries, and the script will randomly choose one each time.


To define the NotEnoughMoneyItem, use this structure:

Placeholder Reference

  • {1} = The Currency used by the Shelf event — e.g., "Money"
  • {2} = Chosen Item's name (plural) — e.g., "Super Potions"
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NotEnoughMoneyItem