PurchaseCount

How to use and define various PurchaseCount speeches.


Table of Contents


PurchaseCount

The PurchaseCount determines what the NPC will say wehn the player has purchased 1 amount of an Item that has been defined in the ItemPurchaseCounter setting.


See ItemPurchaseCounter for more information


Hint

The PurchaseCount is optional, if not included, it'll not be used by the script.


Just like with IntroText, you can define multiple entries, and the script will randomly choose one each time.

Attention
Unlike IntroText, PurchaseCount does not support Time and Day variations — this is intentionally kept simpler.

To define the PurchaseCount, use this structure:

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PurchaseCount

PurchaseCountMult

The PurchaseCountMult determines what the NPC will say when teh player has purchased 2 or more of an Item that has been defined in the ItemPurchaseCounter setting.


See ItemPurchaseCounter for more information.


Hint

The PurchaseCountMult is optional , if not included, it'll not be used by the script.


Just like with IntroText, you can define multiple entries, and the script will randomly choose one each time.

Attention
Unlike IntroText, PurchaseCountMult does not support Time and Day variations — this is intentionally kept simpler.

To define the PurchaseCountMult, use this structure:

Placeholder Reference

  • {1} = Amount of points received — e.g., "11"
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PurchaseCountMult