BuyBonusMult

How to use and define BuyBonusMult speeches.


The BuyBonusMult determines what the NPC will say when the player receives 1 or multiple bonus Items.


See the BonusItems page for more information.


Just like with IntroText, you can define multiple entries, and the script will randomly choose one each time.

Attention
Unlike IntroText, BuyBonusMult does not support Time and Day variations — this is intentionally kept simpler.

To define the BuyBonusMult, use this structure:

Placeholder Reference

  • {1} = The list of bonus Items — e.g., "2 Antidotes and 1 Full Heal"
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BuyBonusMult