BuyBonusMult
How to use and define BuyBonusMult speeches.
The BuyBonusMult
determines what the NPC will say when the player receives 1 or multiple bonus Items.
See the BonusItems page for more information.
Just like with IntroText
, you can define multiple entries, and the script will randomly choose one each time.
AttentionUnlikeIntroText
,BuyBonusMult
does not support Time and Day variations — this is intentionally kept simpler.
To define the BuyBonusMult
, use this structure:
Placeholder Reference
{1}
= The list of bonus Items — e.g.,"2 Antidotes and 1 Full Heal"
