SellItem

How to use and define SellItem speeches.


The SellItem determines what the NPC will say when the player has confirmed the chosen amount of the Item they want to sell.


Just like with IntroText, you can define multiple entries, and the script will randomly choose one each time.

Attention
Unlike IntroText, SellItem does not support Time and Day variations — this is intentionally kept simpler.

To define the SellItem, use this structure:

Placeholder Reference

  • {1} = Final Item Sell price — e.g., "$100"
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SellItem