Fake Locations
Manipulate the Map Position of certain Game Maps.
Function of the Setting
The Fake Locations Settings Section includes a single Setting. It allows you to set, in combination with a Game Variable, a different Map Position than it would be defined in the Map_Metadata.txt PBS file. If there's no match found, the default value from the PBS file will be used.
Possible Values
Each Item you add here must exist out of a
Game Map ID
followed by=> { }
Game Variable ID
followed by=> { }
Game Variable Value
followed by=>
Map Position
as an array [RegionID, Xpos, Ypos]