Region Map Decoration

Add Decorations to be shown on the Region Map if appropriate.


Function of the Setting

The Decoration Setting Section includes a single Setting. It allows a set of arrays, each containing details of a Graphic to be shown wheather or not on top of the Highlight Graphics on the Region Map if appropriate.


Example v3.0.0+ (Essentials v21.1+)

1
RegionMapDecoration = [
2
[0, nil, 8, 6, "mapTrees"],
3
[0, 51, 16, 15, "mapTrees"]
4
]

Example ≤ v2.7.0 (Essentials v20.1)

1
REGION_MAP_DECORATION = [
2
[0, nil, 8, 6, "mapTrees"],
3
[0, 51, 16, 15, "mapTrees"]
4
]

Possible Values

Each Item you add here must contain the following:

  • 0 = Region Map ID.
  • Game Switch ID:
    • nil = Graphic will always be shown.
    • 51 = Graphic will be shown while this Game Switch is OFF.
  • 8 = Map X Position.
  • 15 = Map Y Position.
  • mapTrees = Graphic name (located in Graphics/UI/Town Map/Decoration)
  • optional value:
    • true = (default) Graphic is shown above the Highlight Graphics.
    • false = Graphic is shown below the Highlight Graphics.

If the last value is not given, it'll default to true.