ItemBonusDropText

How to use and define various ItemBonusDropText speeches.


The ItemBonusDropText determines what the Vending Machine will say when 1 or more bonus items dropped down.


As shown in the example below, you can include multiple variations. The script will randomly choose one line from the array each time the player interacts with the Vending Machine Event.


To define the ItemBonusDropText, use this structure:

1
ItemBonusDropText: [
2
"Hooray! {1} extra {2} dropped down!"
3
]

Placeholder Reference

  • {1} = Amount of bonus items — e.g., 1
  • {2} = bonus item's name (singular or plural) — e.g., Potion
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ItemBonusDropText